Did you know? The Hazelight Audio team has its own Youtube Channel, where we post awesome behind the scenes videos about our sound design. More content to come soon. In the meantime, enjoy this Sound and Effects and Music recordings compilation video: https://youtu.be/cDHVHk2JpYg
Category: Game Audio
Wwise Up On Air – It Takes Two
On Friday 19th of November 2021, my colleagues and I from Hazelight (Philip Eriksson and Joakim Enigk Sjöberg) were live with Damian Kastbauer on Twitch and Youtube, and had a nearly 3 hours long conversation about the sound of It Takes Two! If you are looking for an in depth look into our Wwise project, [...]
GDC 2021 – Creating the Soundscape of ‘It Takes Two’
At the Game Developers Conference in July 2021, my colleague Joakim Enigk Sjöberg and I spoke for about an hour about the soundscape of It Takes Two. This presentation goes into depth on topics such as audio for split screen, as well as described in details the creation and implementation of several key sound design [...]
Podcast Interview about The Sound of It Takes Two with The Sound Architect
On 31st of July 2021 was published an interview that myself and my colleague Philip Eriksson did with Sam Hughes about the sound design, music and VO of It Takes Two. This was published on The Sound Architect website, you can also listen to it below: https://open.spotify.com/episode/4sccO2x7mFHjxLc8f6EJSH?si=QRL0ql0oRImjun2JrOpdqQ&dl_branch=1 We also took the opportunity to release a [...]
MIGS 2018: Designing the Sound of Reality in Shadow of the Tomb Raider
In 2018 I gave a presentation at the Montreal International Game Summit (MIGS), about the sound of Shadow of the Tomb Raider. This session was about sharing some sound design strategies to make reality sound more believable or interesting than it actually is, or in other words, to aim for 'believability' rather than 'authenticity', as [...]
Interview with A Sound Effect: Co-Oping on the Game Sound and Score for ‘It Takes Two’
A Sound Effect asked us some questions about the sound design and music of It Takes Two in this interview. Have a read!
Genelec Video Interview: The Sound Design of It Takes Two
Genelec came to see us at Hazelight to talk about game audio, and how we relied heavily on the use of our surround speaker set up to design the soundscape of It Takes Two. You can read the full article here. And watch the resulting video interview below: https://www.youtube.com/embed/2MDBVOveRHY
Official It Takes Two “We’re Better Together” Trailer
One more trailer for It Takes Two before the release on March 26th! Enjoy! https://www.youtube.com/embed/qSJN4hN28kg
Official Gameplay Trailer for It Takes Two
The Official Gameplay Trailer for It Takes Two, my current project at Hazelight, was just released!The insane amount of gameplay variety in this game can't possibly be all covered under 3 minutes, but here is at least a sneak peek into it! Hope you enjoy 🙂 The game will be released on March 26th 2021. [...]
Official Reveal Trailer for It Takes Two!
The Official Reveal Trailer for my current project It Takes Two is finally released! After much waiting, we at Hazelight are finally able to share with the world a glimpse of what to expect on March 26th 2021: https://www.youtube.com/embed/ohClxMmNLQQ Keep an eye/ear out! This action packed coop adventure game is well worth your time, and [...]